Friday, March 20, 2009

Magic effect

Final Effect

Step 1

Take a New file (500×500 pix).Set background color to be black.

Step 2

Insert New blank layer. Then go to Tools Panel. Select brush tool .Increase Brush size to 500 pix .Then Create a spot in blank layer.

Step 3

For Gradient effect ,right click on layer >select blending options .Click on Gradient overlay . Under it click on gradient >change colors
as you like .For me, I am going to use purple and Light Bermuda Blue color. After that click ok for closing both windows (Gradient editor and layer style).

Step 4

Insert New blank Layer .In this layer we will make smoke effect. For that Go to filters > Render>Clouds. Then set the blending mode of the layer .Change it normal to Overlay .

Step 5

Next, Create abstract lines . For that ,create new black layer > select brush tool > change size of it for 4 pix. Then change the foreground color to be white .Then select pen tool > draw abstract line on blank layer .Select all lines using a Direct selection tool .After that right click on it. And select stroke path . click ok .Then press delete for removing the path of lines.

Step 6

Now we have to put some magic sparkle glitter. For that create new blank layer > go to brush tool > set size to 5 pixels . Go to Brush panel >checked scattering option. >Come back to blank layer and draw sparkles on the abstract lines .

Step 7

Our next step is to give glowing effect for sparkles and abstract lines . For that select lines layer > right click on it > select blending options > apply outer glow effect. >Under blend mode > change screen to color Dodge >and then click ok.

Step 8

Now for apply same layer style to sparkle layer right click on it > select copy layer style and go to sparkle layer >right click and click on paste layer style .

Step 9

For giving feel, we need to add some text into it . For that I Put “magic ” using a text tool and apply same glow effect of sparkles layer.

Vector Effect

I am going to show you a quick and easy way to convert a photo into a illustration vector effect. Here we go!

Step 1: First I will start with an image.



Step 2:Duplicate the Background layer.



Step 3: Now apply the Cutout filter (Filter => Artistic => Cutout). On the left side the amount of detail in the vector can be controlled by adjusting the Number of Levels, Edge Simplicity and Edge Fidelity sliders. For this example I am using 5 levels, with the Edge Simplicity set to 3 and Edge Fidelity set to 3. Click OK.



Step 4: You can trace the areas of color divided by the Cutout filter with the Poster Edges Filter. For this example the Edge Thickness is set to 2, Edge Intensity to 1 and Posterization to 4. Click OK.



Step 5: The color can be changed subtly with a Photo Filter adjustment layer.



Step 6: And finally, to add to the ‘colored’ effect, a Brightness/Contrast adjustment layer will help take away the natural highlights/shadows even more.



Step 7: Here is my final vector image:

Thursday, March 5, 2009

Golf Ball

1

1. Make a new canvas. Here, I used 800 x 800 pixels, 72 dpi, RGB, background white
2. Invert your background to make it black
2. Make a new layer
3. Use your circular marquee to draw a circle and fill it with white


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4. Make a new document, 20 pixels x 20 pixels, RGB, background transparent
5. Use your circular marquee to draw a circle and fill it with black

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6. Edit: Define pattern (call it Dimples)
7. Go back to your original document (Ctrl-Tab) and make a new layer
8. Ctrl-click Layer 1 (the white circle you created) and press Shift-Delete to bring up your Fill options dialogue
9. Select Pattern, and fill with your Dimples pattern


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10. Press Ctrl-T to bring up Free Tansform and rotate this layer 45 degrees. Press Enter.
11. Filter:Blur:Gassian Blur 2.0 pixels
12. Now Ctrl-click Layer 1, and hit Ctrl-F to repeat the blur


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13. Filter>Distort>Spherize 100%


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14. Now we'll finish the map by creating the contour of the ball itself. Press D to reset your palette, press X to invert the colours, and select your gradient tool (G).
15. Select radial gradient, foreground to background and change the opacity to 50%. Make sure your original circle is still selected, and draw a gradient from the center of the circle to the outer edge


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Now we have a successful map to apply lighting effects.
16. Create a new layer, hold down alt, and merge visible. This will be our rendering channel. Select all, copy, create a new channel, and paste.
17. Hit RGB composite, and go back to the merged layer
18. Press Shift-Delete and fill with 50% Grey
19. Now go into Filter:Render:Lighting effects
Now here's where the fun begins. you can create whatever lighting you like. For this one in particular, I used a spotlight and an omni light. Change your texture channel to Alpha 1 (the one we created) and set white is high and height 50.


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20. Hit okay.


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21. Now we'll delete the extra material. Ctrl-click the original circle layer, invert the selection, and hit Backspace. Good. It's just a little harsh. No sweat, we'll lighten it up a bit with levels.


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22. Press Ctrl-L to go into levels, and drag the Black triangle on the gradient at the bottom of the dialogue up to 125. I also brought the grey point down to 1.30


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22. Now we'll just finish it up with some layer effects. Hide the two source layers, and double click the final render to get into layer effects.
Here I used the following...
Inner Shadow
Hard Light with Black
Angle -159
Distance 49 px
Choke 0%
Size 62 px
Colour Overlay
Blending mode Color
Colour #929AA0
Opacity 100%
Gradient Overlay
Blending Mode Overlay
Style: Linear
Angle 24 degrees
Scale 70%
I also made the background white again.
Here is the final before touhups...


12

Realistic rope in Photoshop

1

Create a new document.

The size here is really important because it will determine the angle of the coil. In this example I used 600x600. Look at the 2 examples at the end of the tutorial, the variation was created on 800x600, notice that the angle is a little wider and less round. Personally I think I prefer the 800x600, but experiment with different sizes and see how you like the results.
Create a new layer and choose filter>sketch>halftone pattern.
Size =2 (use higher for a higher res image)
Push the contrast pretty high


2

Now rotate the pattern by pressing cmd/ctrl+T for free transform and then pulling one of the corners around.
(You may enlarge the pattern to fill more of the page if you wish.)

3

To give a more frayed look add some noise: filter>noise>add noise


4

Make a selection with the rectangular marquee tool.
This will be a strand of rope


5

Press Cmd/ctrl+J to copy the selection to a new layer.
Hide the layer underneath by clicking on the eye icon.
Position the rope near the center of the page


6

Lets make it coil… filter>distort>polar coordinates and choose rectangular to polar.


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Te contrast between the black and white is too strong, lets tone it down a bit by choosing the levels control. Cmd/ctrl+L
Move the bottom slider (shown) to the right to tone down the shadows.


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Lets add some depth.
Press the little “f” in the layers palette to open the layer styles.
Choose inner shadow. Use the setting here

Also add a drop shadow as shown.


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Press ok and you will see a realistic loop of rope.

Duplicate the layer 4 or 5 times and stack them as shown, we now have the coil.


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Now for the end of the rope:
Show the pattern layer again and make a selection and copy it to a new layer just like we did before. (cmd/ctrl+J)


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Rotate the rope 90 deg.

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To make it “wiggle” filter>distort>shear
Click to add points and drag as shown.
Press ok


13

Let’s blend it in.
Add a layer mask by clicking the new layer mask icon in the layers palette.


14

Choose a large soft black brush and paint the very end of the rope and notice it will fade smoothly into the coil.


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To the left is our final rope with a little hue/saturation added to give it a hint of color.

Here is a variation with a wider canvas width and a different hue/saturation value applied. I also nudged a couple of the “coils” so they were not so perfect. This results in a more natural finish.